Confession: I’ve Never Played Majora’s Mask

Double Jump Kris MiiHappy Monday! How is everyone?

With E3 happening, many companies are showcasing new games and DLC and such for the world. Considering all the new games that are being shown off, I was going through some of our older games and came to a realization about one of my favorite franchises…

Double Jump | Legend of Zelda | Majora's Mask | Nintendo | Video Games | Gaming

I have a confession to make. I have never finished playing The Legend of Zelda: Majora’s Mask.

The Legend of Zelda series has been one of my favorite franchises ever since I was able to pick up a controller. Even before then, Ocarina of Time was one of the titles that I constantly bothered my uncle to play so I could watch. The worlds, the swordplay, the tales of heroics about Link and Zelda… I love it.

Majora’s Mask, however, was never one of my favorites within the franchise. It’s arguably one of the most popular installments of the series, but I never found its appeal. In fact, it’s one of the only console Legend of Zelda games I haven’t completed (the other games being the Zelda titles that were on the NES, and my excuse is I didn’t exist back then). I know the story and the game play

I’m not entirely sure why I have no interest in Majora’s Mask. It has characters familiar from the Ocarina world with a sort of Wonderland feeling to them. It has a new world to explore, new items to discover in the form of masks, and an interesting story to boot — time travel with themes of death.

Perhaps it’s because I felt constrained by the time limit of three days. I felt as if my hard work from one set of three days was undone whenever I went back in time. The monkey I just saved from the Deku King in the woodlands? He’ll be sentenced to death for being wrongfully accused of kidnapping the Deku Princess, who is probably still trapped in the dungeon, when I play my ocarina. It brought about a repetitive mentality (“I already did this!”) instead of the liberated dungeon showing the positive influences on the world that Link is trying to save.

Maybe it was the collecting that came with the game. It had plenty of fun masks, all required to head off to the final boss of the game, but I was never a fan of collecting. Case in point was Super Mario Odyssey. It was a good game, but as soon as I was done with the main story, I haven’t turned it on again. I have absolutely no desire to run around and collect more moons, similar to how I never had the desire to collect masks.

Another reason could have been simply because Majora’s Mask just wasn’t my thing. An unpopular opinion? Probably. Maybe one day I’ll try to go back to it, but it probably won’t be anytime soon.

What do you think of Majora’s Mask? Do you have any popular games that you haven’t had the desire to play?

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Loss In Majora’s Mask

Rachel Mii Double JumpHappy Thursday!

I’ve been talking about themes in writing over on my writing blog. I’ve talked about death and I started thinking about The Legend of Zelda: Majora’s Mask.

Majora’s Mask is probably one of the darkest Zelda games, in my opinion, and the theme of death has a lot to do with it.

loss-in-majoras-mask

There are various theories floating around the Internet about Majora’s Mask. One where Link is actually dead and he’s accepting his own fate and the theory that the game is actually the five stages of grieve because either Link himself is dead (hence the first theory) or he’s grieving the death of Navi. (If you don’t know either one of these theories, click on the links and they’ll take you to each respective theory on ZeldaDungeon.net.)

But I’m not here to talk about that. I’m thinking more specifically about the Skull Kid.

There’s also a theory floating around that the Skull Kid from Ocarina of Time, Majora’s Mask, and Twilight Princess are the same Skull Kid. In Ocarina of Time, Link plays Saria’s Song for him. In Majora’s Mask, the Skull Kid mentions that Link has “the same smell as the fairy kid who taught me that song in the woods.” The Skull Kid from Twilight Princess also knows Saria’s Song.

And, according to the official Zelda timeline, these three games line up one right after another. First Ocarina of Time where Link first meets the Skull Kid, then, if the hero is successful, Majora’s Mask, and Twilight Princess is after that.

People also speculate that the Skull Kid wears the Mojora’s Mask because he is ashamed that he has no face. He has no friends and the mask makes him looking more intimidating, making us wonder what his past is really like.

So, with all that said, what is my point with this post?

I don’t think Majora’s Mask is about death in a concrete way. Sure, Link can be grieving, Link and/or Navi can be dead, but I think the main focus is the Skull Kid himself.

While the Skull Kid is the main antagonist, it’s not really him who is the bad guy. It’s the mask, Majora. The Skull Kid has been wearing it for so long that it’s taken over his mind and his body. Sure, he’s mischievous and likes to play tricks, but it wasn’t him who wanted to destroy everything. It was the mask.

In other words, I think Majora’s Mask is more about the death and loss of innocence.

All the Skull Kid wanted was to make friends, but the mask took over his mind and spirit. He wasn’t able to live the life he deserved or wanted because he found that mask and dared to put it on.

This can also pertain to Link as well. In Ocarina of Time he traveled seven years back and forth between being a child and an adult. He was asleep for seven years and when he woke up, he realized that he had suddenly gone through puberty. What a shock, huh?

In Majora’s Mask, he’s a child as it’s on the “hero is successful” part of the timeline. But here’s the thing:

  • Link may be dead. In that case, he lost his childhood.
  • Link may be grieving the death of Navi. If that’s the case, he remembers everything that happened in Ocarina of Time. He’s been in the mind of his adult-self. He knows things a ten-year-old shouldn’t.
  • Link may be normal, everything’s fine and dandy, but what happens in Majora’s Mask? The world is ending and Link transforms himself into various races and people through the many masks he collects. By doing this, he could very well stoop down to the Skull Kid’s level. Those masks could warp Link’s mind just like the Majora’s Mask did to the Skull Kid

And that’s all I’ve got. Sure, Majora’s Mask is about death and turmoil, but I think there’s much more to it than meets the eye.

What are your thoughts? Am I making any sense? Do you have different thoughts? Let me know in the comments below!

This theory was expanded on NowLoading.co. Check it out!

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Memorable Maps

Rachel Mii Double JumpHappy Tuesday!

The best games are created within their own wonderful world. The worlds, of course, have maps to visualize the beauty of it all to the players.

 

I don’t know what it is about maps, but I love them. The desktop background on my laptop is the map of Middle Earth from The Lord of the Rings.

Maps are cool and I think they’re fun to look at as it shows all the depth and detail the creators put into making worlds we know and love today.

Like Hyrule from The Legend of Zelda, for example:

Map of Hyrule Double Jump

This is a puzzle Kris and I put together last summer. I can’t remember how many pieces it was… maybe 1,000? It was a big one and not as hard as we thought it would be.

I love puzzles, gluing them together, and framing them. Even though we did this puzzle last year, it’s still sitting in our closet. We have slanted walls in our office and bedroom, so we’re not quite sure where to put it yet. It’s bigger than the picture makes it look.

I love collecting things. Once I have one of something, I feel the need to collect them all, even if it takes me the rest of my life (mostly because I’m cheap).

The Legend of Zelda Majora's Mask map puzzle Double JumpSo when I found this puzzle at GameStop, I had to have it.

Kris and I were there for a game or for the Pokemon 20 legendary of that month anyway, so we decided to get it.

It’s the map from The Legend of Zelda: Majora’s Mask, if you weren’t able to tell.

This puzzle is about 550 pieces, so it won’t be as big as the Hyrule map. Then again, it might be harder than the Hyrule map.

This will definitely be another puzzle we’ll complete, glue, and frame to hang up on the wall next to the Hyrule puzzle. Whenever that will be…

Anyway, now that I have two maps from the Zelda world, I’ve been keeping an eye out for maps of the other games. I of course have to get Ocarina of Time, and I know Twilight Princess and Skyward Sword would be gorgeous. Of course, I think all of them are gorgeous.

As Kris mentioned yesterday, we went to GameStop the other day to get the next legendary Pokemon for the 20th anniversary. Kris found a game she decided to buy and I of course found another puzzle.

Pokemon Johto region map puzzle Double JumpI should have known that maps for the Pokemon regions would exist!

It’s obviously not Zelda, but now here’s another map series I need to collect.

Kris bought it for me because she’s a nice older sister (I’m obligated to slip that one in there because she buys me things a lot).

This puzzle is also 550 pieces and shouldn’t be too hard to put together. But you never know.

Kris and I love working on puzzles. We usually marathon TV shows or a series of movies while doing them.

Now we’ve added two more to the collection and there will be more to come.

I mean, we’re definitely going to have to get the other Pokemon regions. I can’t just flaunt around the second generation and call it a day. No, there are five (almost six) more regions to collect.

And then there’s Zelda.

I hope I can buy a house with big walls.

Do you love jigsaw puzzles? If so, do you put together puzzles from video games?