The Legend Of Zelda: A Link Between Worlds [Game Review]

Game Review: A Link Between Worlds | The Legend of Zelda | Nintendo | Video Games | Gaming | DoublexJump.com

Title: The Legend of Zelda: A Link Between Worlds
Developer: Nintendo Entertainment Analysis & Development, Monolith Soft
Publisher: Nintendo
Platform:
Nintendo 3DS
Category:
Action, Adventure
Release Date:
November 22, 2013
How we got the game:
I bought it

 

 

 

I’ve seen just about every Legend of Zelda game played by Kris. I always watch her and I love the games, though I’ve never played one myself before. I’ve had this game for a while and I thought it’d be cool to finally play it. I was especially pleased to be halfway through the game and then this version was Zelda was announced for Super Smash Brothers Ultimate.

gameplay

The game play is pretty straight forward. Link can run, swing his sword, use his shield, use various items, and transform into the walls with the appropriate buttons.

For the first part of the game you go through three different dungeons in Hyrule to collect the Triforce pendants. They’re marked on the map respectively and you need to go back to your house to “rent” items such as the hammer, bow and arrows, bombs, and so on from Ravio. You can rent the items for a flat fee but if you game over, Ravio takes his items back and you need to pay him again the next time you play.

For the second part of the game, you need to save the Seven Sages in Lorule. The dungeons and enemies are harder in Lorule, but it’s still easy enough.

graphics-music

This is a 3DS game and I enjoy the graphics very much. The characters are almost chibi-like as they’re small on the screen yet 3D. I feel like Link bounces around the screen with his hat flapping in the air. Despite the plot of the game, the graphics have an overall good-feel to it. The colors are bright in Hyrule and dark in Lorule, but still pretty vivid. The whole thing is easy on the eyes and aesthetically pleasing.

The music, of course, is my favorite part. My favorite video game soundtracks to listen to are from The Legend of Zelda. The exploration music is epic, the battle music is tense, and the in-between music is soothing. They’re all tunes I often get stuck in my head.
storyLike every other Zelda game, you play as Link who has to save Hyrule from some sort of evil being. In this one, Link is a blacksmith’s apprentice who delivers a sword to a guard at Hyrule castle only to run into Yuga, the antagonist, who transforms a descendant of the Seven Sages into a painting. His goal is to capture Zelda and all the descendants of the Seven Sages to resurrect Ganon. It’s up to Link, as always, to save the day.

After Link’s first battle with Yuga, he transforms Link into a painting in the wall. Of course, a special pendant given to you by Zelda earlier allows you to transform in and out of the walls willingly. Due to that power, Link is able to shift between Hyrule and Lorule – a different dimension parallel to Hyrule – to rescue the Seven Sages descendants.

replay-value

This is a semi-linear, straight forward game. The outcome is always going to be the same no matter how many times you play it, but it’s a classic that’s always fun to go back to. I’m sure, someday, I’ll be trying to decide what to play and come across this game and pick it back up again.

The Legend of Zelda: A Link Between Worlds gets…
5 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Original or Definitive Edition

Double Jump Kris MiiThe Nintendo Switch has been wildly successful in its year and a half out in the world. We are definitely impressed with ours, enjoying both the games and the multiple ways we can play.

Speaking of the games, though, many games have been ported to the Switch from the Wii U. The latest to get the treatment is Hyrule Warriors: Definitive Edition. Do you think the Definitive Edition is worth it?

hyrule_warriors_definitive_edition_switch_logo

I’ve been seeing Hyrule Warriors: Definitive Edition for the Switch all over the place considering the game just came out this past Friday. The original Hyrule Warriors came out about four years ago for the Wii U and, considering all of the improved Wii U ports the Switch has been getting during this past year, it’s not too surprising that Hyrule Warriors got the same Switch treatment.

I enjoyed Fire Emblem Warriors when it came out for the Switch and I liked Hyrule Warriors for the Wii U. I’ve been on the fence about getting HW: Definitive Edition, however. I have both the Wii U and the 3DS version of the game already, so I’m not certain if I want to drop another sixty bucks for the Definitive Edition.

On one hand, I understand that the Definitive Edition includes the downloadable content that the standard, if you will, editions had. With that said, I hadn’t paid much attention to what the DLC for Hyrule Warriors had been. Does the extra content make the Definitive Edition worth it? How much have I missed when it comes to the DLC for Hyrule Warriors?

When it came to Mario Kart 8 Deluxe, it wasn’t a difficult decision to buy the Switch version despite us having the Wii U edition of the game. We knew what the DLC was and figured it was worth it for the Switch version. At that time, we were eager to get games for the new console anyway, and a Mario Kart game seemed like a no-brainer. However, I don’t feel the same way when it comes to HW: Definitive Edition.

On the other hand, I’ve heard nothing but good things about the Definitive Edition of the game from reviews and first impressions I’ve seen around, despite it only being out for a few days. Will the port be better than the Wii U original? Again? That brings up the bigger questions as to why so many Wii U games are being ported to the Switch and why they are so much more successful than when they were on the Wii U.

The simpler question for today, though, is do I splurge and get the Definitive Edition of Hyrule Warriors?

 

Are you playing Hyrule Warriors: Definitive Edition? What do you think of it?

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New Level Designs Are Coming For The Legend Of Zelda [Gaming News]

Rachel Mii | DoubleJump.comHappy Tuesday!

So I was scrolling through My Nintendo News yesterday and I came across something interesting. Something I’d totally apply for if I had the skills or knew the JApanese language…

New Level Designs Coming To Zelda Games | Video Games | The Legend of Zelda | Nintendo | DoublexJump.com

Apparently, Nintendo has put out an add for a new level designer for the next Legend of Zelda game.

I know different people work on the different games, but this surprised me. I don’t know why because each Zelda game is different and people can only come up with so many new ideas.

Most Zelda games have dungeons. Link runs around, goes through all the dungeons, defeats all the bosses, and so one and so forth. Breath of the Wild was so vastly different (pun intended) than the rest of the franchise. It really makes me wonder how different – or similar – the next Zelda game will be from Breath of the Wild and the many games before it.

The article says this new level designer will create new events, dungeons, and fields. This makes me believe the new game may have a mind of its own, similar to Breath of the Wild. I wonder if there will be new dungeons with their own bosses or many trials scattered about with bosses – big and small – around the world.

Or maybe there will be both? I honestly wouldn’t mind having a mixture of the two. I loved the trials but I did miss the dungeons.

Only time will tell, I guess. I’m looking forward to the new game… whenever that may be.

Have you seen the article? What do you think the new Zelda game will be like? Let me know in the comments below! 

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Character Spotlight: Zelda

Happy Tuesday!

It’s the day after Christmas so I’m not doing anything but relaxing and playing any video games Santa got me.

For the final Character Spotlight of the year, I wanted to talk about Zelda. She’s been through a lot in 2017, so I think she deserves it.

Princess Zelda appeared in The Legend of Zelda for the NES in 1987 and most recently appeared in The Legend of Zelda: Breath of the Wild for the Nintendo Switch in 2017. She’s been in an array of Legend of Zelda titles in between (of course, as the titles suggest) including spin-0ff games such as Hyrule Warriors and non-canon appearances such as the Super Smash Brothers series.

Zelda is one of my all-time favorite characters. Even though the games are mainly about Link (in a way) Zelda is more than a damsel in distress. She does what she can to protect Hyrule and rule her kingdom with an iron fist (against enemies, not her people).

When she’s able to fight, she really fights and it seems as though she always has a plan up her sleeve.

There are too many games in my radar at the moment, but I plan on playing the Champions’ Ballad DLC for Breath of the Wild soon. I’m looking forward to seeing more of Zelda in that.

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Favorite Games Played In 2017

Happy Thursday!

Yes, I’m doing a “Top” list on a Thursday… The end of the year is just about upon us, so here are my top ten favorite games I’ve played in 2017.

 

As of this post, I have played and reviewed a total of 27 games in 2017. A lot of them came out in the year 2017, some came out in 2016, and some before. It was hard to narrow down my favorites and it was even harder to put them in an “order.”

So, here you go. My top ten favorite games played in 2017:

10. Earth Atlantis

We got a free review key from the developers through Miketendo64 on the Nintendo Switch. If I had seen this game myself, I probably wouldn’t have bothered to pick it up. While it was a tedious game, it was fun and cool to play. You’re in a submarine, gaining power-ups to destroy robotic sea monsters. It’s all one map and new monsters appear after you defeat a couple. There’s a ton of bosses, but you have to defeat them all to beat the game.

9. Tallowmere

This was another game we got from the developers through Miketendo. Similar to Earth Atlantis, it’s a game that doesn’t seem to have an “ending.” You go through multiple random generated dungeon rooms defeating enemies, getting gold, freeing merchants, and finding new weapons and armor. It’s a fun, edgy game to see how far you can make it.

8. Captain Toad: Treasure Tracker

Such a simple, but fun game. For the Wii U, you play as Captain Toad going through multiple small stages to find green stars. You go back and forth between playing as Toad or Toadette as each is captured by a giant bird. The puzzles are simple, but I found myself dying a couple of times. It was a great low-key, casual game.

7. Paper Mario: Color Splash

I still miss the original Paper Mario game for the Nintendo 64, but Color Splash for the Wii U actually wasn’t that bad. I still had my problems with it and it certainly wasn’t like the original, but it was a better game than Sticker Star. Maybe Nintendo is catching on and they’ll make the series better again.

6. Super Mario Odyssey

While the main story was short, this was a great game. I really enjoyed exploring the new world of Mario. While the power moons were easy to come by, there are still so many hidden that I need to dig deep for. This game is filled with secrets and I feel as though there’s always something to explore. The music is catchy and it controls great. Odyssey was a great game this year.

5. Miitopia

I spent so long on this game and I was addicted to it for a while. This game was so much fun to add your own Mii along with friends and family to become a “mage” or other class and go on an adventure. The game was silly, but it was a lot of fun.

4. Ace Attorney: Spirit of Justice

I love the Ace Attorney series as a whole and Spirit of Justice was an amazing installment. It brought back old characters and the cases were amazing.

3. Mario Kart 8 Deluxe

I had so much fun with this game with my sister and my cousins. I didn’t play Mario Kart 8 that much, but I played the deluxe version a lot. I enjoyed the new courses and certain the battle modes, which isn’t a mode I typically played before.

2. The Legend of Zelda: Breath of the Wild

I mean… this had to go on this list. I can’t express enough how amazed I am at this game. The music, graphics, story, the open world… Nintendo really outdid themselves.

1. Pokemon Ultra Sun

Pokemon is my favorite gaming series. While Ultra Sun isn’t that much different from Sun, I did enjoy the small changes they made here and there. I have to admit if I had a choice between the two, I’d choose Ultra Sun over Sun. Even though it’s only been a year since Sun, it was nice to dive into another Pokemon game.

What were some of your favorites from 2017? Let me know in the comments below!

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Still No Hookshot For Link [Breath Of The Wild]

Happy Thursday!

The Game Awards were a week ago and they put out more DLC for The Legend of Zelda: Breath of the Wild. The DLC looks great and while we haven’t had a chance yet, Kris and I are looking forward to playing it. Still, there’s something missing.

The DLC looks as though they added new shrines for Link to explore as well as more background information on the Champions and Zelda herself. (She looks adorable in her winter outfit!)

Link also gets a cool motorcycle which, as was explained, is sort of like his own “divine beast.” It looks pretty cool and I’m looking forward to trying it out.

It was hard to tell if there were any new weapons for Link from what they showed. There’s one weapon in particular that they never added and they still haven’t added.

The hookshot.

According to My Nintendo News, IGN got together with the developer team of Breath of the Wild and asked about the hookshot.

Apparently, they had originally tried putting the hookshot into the game, but it just didn’t seem to fit in. In past games, Link always needed a target to attach the hookshot to. They would have needed to scatter targets around the entire open world and, I’m sure you can agree, that would take away the look of the natural environment.

They were planning on adding a double hookshot, but it just didn’t work out because then Link would have been able to go anywhere. The climbing was a new mechanic and they wanted players to use that rather than swing everywhere like Spider-Man.

The hookshot is one of my favorite weapons in the Zelda series, but I do have to agree. Breath of the Wild has a lot of brand new mechanics and ways to play. Sometimes new is better because honestly, I haven’t really missed it.

Do you still miss the hookshot? Do you agree with their decision to leave it out? Let me know in the comments below!

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Of Different Play Styles

krismii
Rachel and I realized that we really need to just start carrying around recording devices to catch our impromptu conversations about video games when we’re not writing posts together. One such topic that came up recently was how our play styles differ and overlap when it comes to gaming. We tend to play games together, but you can always tell who is at the controller based on the game and how the main character is running about.

rachmii
I typically watch Kris play games most of the time, but since we started this blog and do game reviews together, we tend to pass the controller back and forth. Yet, depending on the game, one of us will play more than the other.

krismii
I’m definitely more in favor of games with a good story line. If I don’t care about the story, I tend not to be as invested in the game. The Legend of Zelda games, while most share the same formula of Courage and Wisdom versus Power, all have deep story lines and brilliant characters for me to care about. The worlds are always rich to explore as well, and I never feel like I’m wasting time even if I’m goofing off on a side quest.

rachmii
I agree with that. A video game needs to have an excellent storyline with well-crafted characters to care about. However, I’ve noticed that I tend to gravitate towards the platformer games. I like making “progress” and going to one level right after another. I like to see my completion and collect things.

krismii
Which also explains why you tend to be better at racing and the other few sports games that we play. Seeing those gold trophies lined up must be a good motivator for you! I need to be more immersed in the world itself. Give me a main goal and let me get to it on my own while exploring the areas around me. I enjoy puzzles and thinking my way out of situations rather than level-hopping.

Rachel Mii Double Jump
Yes, my competitive side really comes out! It’s funny how we just noticed this through Super Mario Odyssey. Of course, we both enjoy all kinds of games even if we prefer one over the other. But I was super excited that Odyssey is similar to Super Mario 64.

krismii
Thinking about our styles with Odyssey, it almost seems to be the opposite. While Odyssey is a fun game, I’m not nearly as invested in it as I was, say, Breath of the Wild. The family of 3D Mario games were never my favorites — just due to personal preference — so I tend to go for the main goal of the Odyssey levels instead of fully exploring to trip over more Power Moons like Rachel does.

Rachel Mii Double Jump
I find the levels to be massive and even though the Power Moons are sometimes too easy to find, I have the urge to collect them all. I think this is what Pokemon did to me… Still, I think it’s funny how similar yet different our gaming tastes are.

What kinds of games do you prefer? Let us know in the comments below!

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