Character Spotlight: Zelda

Happy Tuesday!

It’s the day after Christmas so I’m not doing anything but relaxing and playing any video games Santa got me.

For the final Character Spotlight of the year, I wanted to talk about Zelda. She’s been through a lot in 2017, so I think she deserves it.

Princess Zelda appeared in The Legend of Zelda for the NES in 1987 and most recently appeared in The Legend of Zelda: Breath of the Wild for the Nintendo Switch in 2017. She’s been in an array of Legend of Zelda titles in between (of course, as the titles suggest) including spin-0ff games such as Hyrule Warriors and non-canon appearances such as the Super Smash Brothers series.

Zelda is one of my all-time favorite characters. Even though the games are mainly about Link (in a way) Zelda is more than a damsel in distress. She does what she can to protect Hyrule and rule her kingdom with an iron fist (against enemies, not her people).

When she’s able to fight, she really fights and it seems as though she always has a plan up her sleeve.

There are too many games in my radar at the moment, but I plan on playing the Champions’ Ballad DLC for Breath of the Wild soon. I’m looking forward to seeing more of Zelda in that.

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Favorite Games Played In 2017

Happy Thursday!

Yes, I’m doing a “Top” list on a Thursday… The end of the year is just about upon us, so here are my top ten favorite games I’ve played in 2017.

 

As of this post, I have played and reviewed a total of 27 games in 2017. A lot of them came out in the year 2017, some came out in 2016, and some before. It was hard to narrow down my favorites and it was even harder to put them in an “order.”

So, here you go. My top ten favorite games played in 2017:

10. Earth Atlantis

We got a free review key from the developers through Miketendo64 on the Nintendo Switch. If I had seen this game myself, I probably wouldn’t have bothered to pick it up. While it was a tedious game, it was fun and cool to play. You’re in a submarine, gaining power-ups to destroy robotic sea monsters. It’s all one map and new monsters appear after you defeat a couple. There’s a ton of bosses, but you have to defeat them all to beat the game.

9. Tallowmere

This was another game we got from the developers through Miketendo. Similar to Earth Atlantis, it’s a game that doesn’t seem to have an “ending.” You go through multiple random generated dungeon rooms defeating enemies, getting gold, freeing merchants, and finding new weapons and armor. It’s a fun, edgy game to see how far you can make it.

8. Captain Toad: Treasure Tracker

Such a simple, but fun game. For the Wii U, you play as Captain Toad going through multiple small stages to find green stars. You go back and forth between playing as Toad or Toadette as each is captured by a giant bird. The puzzles are simple, but I found myself dying a couple of times. It was a great low-key, casual game.

7. Paper Mario: Color Splash

I still miss the original Paper Mario game for the Nintendo 64, but Color Splash for the Wii U actually wasn’t that bad. I still had my problems with it and it certainly wasn’t like the original, but it was a better game than Sticker Star. Maybe Nintendo is catching on and they’ll make the series better again.

6. Super Mario Odyssey

While the main story was short, this was a great game. I really enjoyed exploring the new world of Mario. While the power moons were easy to come by, there are still so many hidden that I need to dig deep for. This game is filled with secrets and I feel as though there’s always something to explore. The music is catchy and it controls great. Odyssey was a great game this year.

5. Miitopia

I spent so long on this game and I was addicted to it for a while. This game was so much fun to add your own Mii along with friends and family to become a “mage” or other class and go on an adventure. The game was silly, but it was a lot of fun.

4. Ace Attorney: Spirit of Justice

I love the Ace Attorney series as a whole and Spirit of Justice was an amazing installment. It brought back old characters and the cases were amazing.

3. Mario Kart 8 Deluxe

I had so much fun with this game with my sister and my cousins. I didn’t play Mario Kart 8 that much, but I played the deluxe version a lot. I enjoyed the new courses and certain the battle modes, which isn’t a mode I typically played before.

2. The Legend of Zelda: Breath of the Wild

I mean… this had to go on this list. I can’t express enough how amazed I am at this game. The music, graphics, story, the open world… Nintendo really outdid themselves.

1. Pokemon Ultra Sun

Pokemon is my favorite gaming series. While Ultra Sun isn’t that much different from Sun, I did enjoy the small changes they made here and there. I have to admit if I had a choice between the two, I’d choose Ultra Sun over Sun. Even though it’s only been a year since Sun, it was nice to dive into another Pokemon game.

What were some of your favorites from 2017? Let me know in the comments below!

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Still No Hookshot For Link [Breath Of The Wild]

Happy Thursday!

The Game Awards were a week ago and they put out more DLC for The Legend of Zelda: Breath of the Wild. The DLC looks great and while we haven’t had a chance yet, Kris and I are looking forward to playing it. Still, there’s something missing.

The DLC looks as though they added new shrines for Link to explore as well as more background information on the Champions and Zelda herself. (She looks adorable in her winter outfit!)

Link also gets a cool motorcycle which, as was explained, is sort of like his own “divine beast.” It looks pretty cool and I’m looking forward to trying it out.

It was hard to tell if there were any new weapons for Link from what they showed. There’s one weapon in particular that they never added and they still haven’t added.

The hookshot.

According to My Nintendo News, IGN got together with the developer team of Breath of the Wild and asked about the hookshot.

Apparently, they had originally tried putting the hookshot into the game, but it just didn’t seem to fit in. In past games, Link always needed a target to attach the hookshot to. They would have needed to scatter targets around the entire open world and, I’m sure you can agree, that would take away the look of the natural environment.

They were planning on adding a double hookshot, but it just didn’t work out because then Link would have been able to go anywhere. The climbing was a new mechanic and they wanted players to use that rather than swing everywhere like Spider-Man.

The hookshot is one of my favorite weapons in the Zelda series, but I do have to agree. Breath of the Wild has a lot of brand new mechanics and ways to play. Sometimes new is better because honestly, I haven’t really missed it.

Do you still miss the hookshot? Do you agree with their decision to leave it out? Let me know in the comments below!

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Of Different Play Styles

krismii
Rachel and I realized that we really need to just start carrying around recording devices to catch our impromptu conversations about video games when we’re not writing posts together. One such topic that came up recently was how our play styles differ and overlap when it comes to gaming. We tend to play games together, but you can always tell who is at the controller based on the game and how the main character is running about.

rachmii
I typically watch Kris play games most of the time, but since we started this blog and do game reviews together, we tend to pass the controller back and forth. Yet, depending on the game, one of us will play more than the other.

krismii
I’m definitely more in favor of games with a good story line. If I don’t care about the story, I tend not to be as invested in the game. The Legend of Zelda games, while most share the same formula of Courage and Wisdom versus Power, all have deep story lines and brilliant characters for me to care about. The worlds are always rich to explore as well, and I never feel like I’m wasting time even if I’m goofing off on a side quest.

rachmii
I agree with that. A video game needs to have an excellent storyline with well-crafted characters to care about. However, I’ve noticed that I tend to gravitate towards the platformer games. I like making “progress” and going to one level right after another. I like to see my completion and collect things.

krismii
Which also explains why you tend to be better at racing and the other few sports games that we play. Seeing those gold trophies lined up must be a good motivator for you! I need to be more immersed in the world itself. Give me a main goal and let me get to it on my own while exploring the areas around me. I enjoy puzzles and thinking my way out of situations rather than level-hopping.

Rachel Mii Double Jump
Yes, my competitive side really comes out! It’s funny how we just noticed this through Super Mario Odyssey. Of course, we both enjoy all kinds of games even if we prefer one over the other. But I was super excited that Odyssey is similar to Super Mario 64.

krismii
Thinking about our styles with Odyssey, it almost seems to be the opposite. While Odyssey is a fun game, I’m not nearly as invested in it as I was, say, Breath of the Wild. The family of 3D Mario games were never my favorites — just due to personal preference — so I tend to go for the main goal of the Odyssey levels instead of fully exploring to trip over more Power Moons like Rachel does.

Rachel Mii Double Jump
I find the levels to be massive and even though the Power Moons are sometimes too easy to find, I have the urge to collect them all. I think this is what Pokemon did to me… Still, I think it’s funny how similar yet different our gaming tastes are.

What kinds of games do you prefer? Let us know in the comments below!

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The Legend of Zelda Symphony

Last night, we saw The Legend of Zelda Symphony of the Goddesses, and… we’re exhausted, haha!

Honestly, there are no words adequate enough to describe how beautiful the show was. We’ve always been such big fans of the game franchise with the music being a huge factor, and to hear it live from such a talented orchestra was such a treat!

We first heard the show was coming near us way back at the beginning of the year, with us snagging tickets last March for it. We had center balcony seats, a nearly perfect view. The only people that we really couldn’t see were the choir — we only caught glimpses of their feet since the screen that played videos accompanying the music covered the choir from our angle.

The program that we listened to was phenomenal! There were scores from Breath of the Wild, Skyward Sword, Ocarina of Time, Majora’s Mask, A Link to the Past, Wind Waker, A Link Between Worlds, and Twilight Princess. As a bonus, after the finale, the orchestra performed scores from Link’s Awakening and one final set from Breath of the Wild.

The music just made us want to go on an adventure and relive all of the stories and games once again!

Have you ever been to a Zelda Symphony? How did you enjoy it?

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Currently Playing: The Legend of Kusakari

Happy Thursday!

Remember a while ago I mentioned a game called The Legend of Kusakari? I believe that was over a year ago.

Well, after beating Miitopia I was in the mood to spend what little I had left on my Nintendo eShop gift card. This game was $4.99 and decided… why not?

The Legend of Kusakari is an unofficial spin-off of The Legend of Zelda. It came out in August 2016 for the Nintendo 3DS published by Nnooo and developed by Librage.

People make jokes about Link having his sword in the Zelda games and how he just cuts grass all the time to find rupees and such. The Legend of Kusakari is about a “gardener,” so to speak. While the heroes defeat the monsters in the world, it’s your job to make sure they do it on a fresh lawn so they don’t get tangled up in the long grass.

That’s it. You cut the grass trying to avoid enemies (and the heroes that are fighting them).

Each level is timed though so you have to maneuver your way around the level to cut every single piece of grass before time runs out. You also have health, so if you bump into an enemy… just be careful not to die.

I wasn’t sure about this game when I first heard about it, but it’s actually not bad. I’m enjoying it and I’m curious to see what happens at the end.

Have you tried this game yet? Let me know in the comments below!

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Top Tuesday: Favorite Breath Of The Wild Shrines

Happy Tuesday!

Kris and I finally got all 120 shrines in Breath of The Wild! This was no easy feat for us and now that we’ve seen all the puzzles, I thought I’d talk about my favorite ones.

 

5. Blessings

The Blessings were some of my favorite shrines mostly because they were usually hidden. I loved exploring the open world so it was so satisfying to come across a hidden shrine.

4. Twin Memories

This is two shrines, the Shee Vaneer Shrine in the Dueling Peaks tower region. All you have to do is visit both and remember what you see and put an orb inside certain holes. It’s like a memory game and I enjoyed that.

3. Bravery’s Grasp

This is the Ishto Sho Shrine in the Wastelands tower region. This one is all about timing and using the tools you have (Stasis) to solve the puzzle. I enjoyed the ones that needed good timing skills. It can be a lot of waiting, but they’re clever nonetheless.

2. A Major Test of Strength

I loved all the tests of strengths. The major ones the best because they were, of course, harder. I especially loved when we came across these shrines in the beginning of the game because it was hilarious watching Kris try to beat them.

1. Shrine Quests

Some of the shrine quests were blessings, but some had puzzles on the inside. My favorite part about these were that they were hidden by a riddle or just were not in plain sight at all. You really had to work to find them and it allowed you to explore parts of the land you hadn’t been to yet.

Did you find all 120 shrines? What were your favorite puzzles? Let me know in the comments below and we’ll chat!

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