Throwback Thursday: Getting Through Paper Mario Sticker Star

Rachel Mii | DoubleJump.comHappy Thursday!

Paper Mario is my favorite game. Paper Mario: The Thousand-Year Door is a fantastic game. Super Paper Mario was okay. Paper Mario: Sticker Star… it exists.

Throwback Thursday: Getting Through Paper Mario Sticker Star | Nintendo | Nintendo 3DS | TBT | Video Games | Gaming | DoublexJump.com

When Paper Mario: Sticker Star was released for the Nintendo 3DS on November 11, 2012, I tried not to get my hopes up too much for it. The first two games were great and the third game, for the Wii, was just okay for me. I was hoping Sticker Star would at least be on the same wavelength of Super Paper Mario. I also wondered how it would be on a handheld when the rest of the series was on home consoles.

Sticker Star, to say the least, disappointed me. It’s because of this game, I don’t get my hopes up for any good Paper Mario games that are announced (not that there’s been very many).

I played the game once and never looked back. I beat the game because I wanted to get through the whole thing just to say I did it. With that said, I haven’t picked up this game since late 2012 or early 2013. It’s been a long time and I don’t remember much of it other than it is frustrating.

The sticker concept was pretty good. I thought it was an interesting mechanic to add into the battle system, but it was executed poorly.

The biggest thing I remember about the game was the final battle with Bowser. Certain stickers are needed for the battle and need to be used at specific times during the battle. I tried and failed so many times, wasting lives and stickers. I eventually looked up a walkthrough online and followed that in order to beat the game.

That was my biggest problem – the final battle. It was so anticlimactic because I couldn’t figure it out myself and there was only the one way to get through it. For a Mario RPG game, I’d prefer to throw whatever punches I can, not rely on specific stickers that I may or may not have in my inventory before the battle begins.

I remember lying in bed during the final battle and Kris was lying in her bed playing through the game as well. I can’t remember if we beat it at the same time or not, but the two of us were frustrated together.

When I did beat the game, I didn’t have any sense of accomplishment. In fact, I felt like I wasted my time.

Aside from the battle mechanics and the final fight with Bowser, the game was just okay. It wasn’t bad, but it wasn’t great. Maybe someday I’ll try to play it again and relive those frustrating days.

Have you played Paper Mario Sticker Star? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Mario Party 4

Rachel Mii | DoubleJump.comHappy Thursday!

I’m a huge fan of the Mario Party series – well, most of them, anyway. Way back in the day, my all-time favorite Mario Party game was number 4. It’s not anymore, but it still holds a special place in my heart.

Throwback Thursday: Mario Party 4 | TBT | Nintendo | Gamecube | Super Mario Bros. | Video Games | Gaming | DoublexJump.com

Mario Party 4 was originally released on October 21, 2002, for the Nintendo Gamecube. Kris and I played this one to death. We absolutely loved it.

Every time we played, we played on a team. It was always us versus two hard CPU. We’d always crush them, but it would be close and we’d have a blast every game.

Then we’d play just the mini-games because there were two that were our absolute favorites: Team Treasure Trek and Dungeon Duos. The first game was a maze – one needed to find the chest and the other needed to find the key and meet up somewhere to win. Dungeon Duos was an obstacle course inside a dungeon, cave-like place.

It was always a good time and when we recently got our Gamecube back up and running, we decided to play a round of Mario Party 4. You know, for old time’s sake.

However, the game is so easy. Even the CPUs on the hardest setting was dumb. The mini-games were still fun, but the gameplay with the CPUs on the boards wasn’t. It was definitely a lot harder when we were kids… or maybe we just weren’t as good as we thought. Still, we won each time.

It was fun to go back to it again though. I’m sure we’ll play through the game on stream sometime. I want to give it a shot again even though it was way easier than I remembered it.

Have you played Mario Party 4? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Playing The Sims on Playstation

Rachel Mii | DoubleJump.comHappy Thursday!

If you know me, then you know I love to play The Sims. I started off playing The Sims 2 and for a while, I thought that was the first Sims I ever played. But I realized the other day that I had played The Sims on the Playstation 2.

Throwback Thursday: Playing The Sims | Playstation | TBT | Video Games | Gaming | DoublexJump.com

Eons ago, I remember going to my friend’s house. She’s not a big gamer, but she did enjoy games like Just Dance and that was something we used to play together all the time. However, the first game we ever really played together was probably The Sims.

I have to be honest, I don’t remember too much of it (seriously, I probably say this in every Throwback Thursday post) but she put on The Sims on her Playstation 2 and we sat in the living room for a good few hours playing. We created a female who lived alone. From what I remember of the game, it was dark and the graphics were terrible.

What did we do? I don’t remember that either. We just fooled around and had fun taking turns with the controls.

What I do remember is that the house caught on fire.

We told our sim to make herself dinner and she set the house on fire instead. Now, we all know that sims are pretty stupid without their “God” to help them out. In The Sims 4, they’re a lot smarter and will do simple tasks themselves if they really need to. This includes either running out of the house if there’s a fire or pulling out the fire extinguisher and putting out the fire themselves. Of course, having a fire alarm helps as well so the fire department automatically gets called.

Well, our sim didn’t have a fire alarm. The only way to get the fire department to come was to call them. The only way to call them was if the sim was far enough away from the fire, the sim needed to be “safe.”

Our sim was stupid. I recall spending at least a good 30 minutes trying to get her to call the fire department. She refused to run out of the house. She only wanted to stand directly next to the fire. When she did listen to us and go outside, before we were able to tell her to call the fire department, she was running back into the house in a panic.

You know how some sims feel the need to panic right beside the problem, point to it, and yell, “OMG! FIRE!” and not actually do anything productive about it?

Yeah. That was our sim.

We even paused the game once we got her outside at one point, cancelled her “panic” task, and ordered her to call the fire department. When we unpaused, she stood like a dope, and then ran back inside to panic some more.

We did eventually save her and the fire got put out. It was shortly after that we saved the game and never went back to it. We were too frustrated with her at that point even though we were laughing hysterically the entire time. Though, I think we were laughing because otherwise we’d be crying.

Now that I think back on it, I wonder if we were missing something? Maybe we had forgotten to give her a phone or something. I don’t know. Still, it was quite the adventure.

Do you remember playing the original Sims game? Let me know in the comments below! If you liked this post, please share it around.

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Throwback Thursday: Dragonvale

Rachel Mii | DoubleJump.comHappy Thursday!

I can’t believe February is just about over. Since I’ll be starting mobile reviews next month, I decided to talk about a mobile game I used to play all the time.

Dragonvale | TBT | Throwback Thursday | Mobile Games | Video Games | Gaming | DoublexJump.com

Dragonvale is an IOS and Android game that was released by Backflip Studios in September 2011 for IOS. I had gotten my first iPad in May 2015 as a graduation present. I had downloaded a fair share of social media apps, WordPress and other “work” type apps, plus writing apps. I also wanted to look at the games because – let’s face it – that’s what everyone did on their phones and tablets at that point.

Not that the technology was new, but it was new enough. It was especially new to me.

I had found Dragonvale by accident. I was just scrolling through the games and when I saw dragons and how you can breed, hatch, and collect all these different dragons, I thought, sure. Why not?

Thus, a can of worms was opened. Normally, when I download a game on my iPad, I play it for about a week or two, get bored, and then delete it. Dragonvale was different. I played this game for quite a few years before I lost interest in it and deleted the game.

It was fun – being able to buy habitats and collecting dragons of various kinds and elements. The game was only four-years-old when I got it and there wasn’t a whole lot to do other than collect the dragons. However, they were always updating, changing, and adding things to the game. I watched the game grow and continued to play feeding off their additions. New dragon elements were added as were dragon races, a special material dragon for the nests when hatching, a guardian, gem dragons (dragons that make gems instead of money), and so much more.

It completely sucked me in.

When I was searching for games to play for my mobile reviews, I came across it again. I downloaded the game to check out where I left off and how different the game was since I had last played a couple years ago. I was level 74 and now, after playing it again for about a month, I’m almost level 80. I’ve been suckered in again.

I also found a newer version of Dragonvale by the same company and had downloaded that as well. I’ve been playing both and plan on doing a mini review of both as well as comparing the two to each other.

Dragonvale itself isn’t that great of a game, but I do love collecting this and I remember getting my friends and cousins involved with the game as well so we could send each other gems. It does, oddly enough, hold some fun memories.

Have you ever played Dragonvale? Are there any mobile games that sucked you in? Let me know in the comments below! If you liked this post, please share it around.

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Why I Have Two Copies Of Pokemon Black [Throwback Thursday]

Rachel Mii | DoubleJump.comHappy Thursday!

Since Kris and I went through all the video games we own recently, I realized that I still have two copies of Pokemon Black for the Nintendo DS. I laughed at seeing the second copy and I decided to write a blog post about it.

Throwback Thursday: Why I have two copies of Pokemon Black | Pokemon | Nintendo | Nintendo DS | Gaming | Video Games | TBT | DoublexJump.com

Of course, now I’m wondering if I’ve already shared this story. I’m sure I have at one point or another, but maybe it wasn’t through the blog.

I babysit a lot and the first family I ever babysat for had three kids. They were all avid gamers and their middle child was especially into gaming. As much as I love gaming, we often fought because he wasn’t allowed to be playing video games all the time. He had an hour a day and that was it because he was so addicted.

We had a lot of fun playing games together though – from Smash Brothers to Mario Kart and everything in between. Pokemon was another game we played together a lot. We’d trade Pokemon cards and I’d often bring my DS or 3DS so we could battle against each other or simple continue our journeys together.

Fast-forward seven or eight years later and I ducked out. They were a lovely family to work with but I needed to move on and so did they. Their oldest was going to be 17-years-old and their middle child was going into high school. Despite their disabilities, it was time for me to leave so they could have more independence.

It wasn’t until a year or two after I stopped babysitting for them, I realized I had two copies of Pokemon Black. I had assumed one was Kris’s so I gave one to her. But then she checked her bucket of DS games and had one in there. She turned on her game and sure enough, it was her profile. I turned on one of the games I had and it was my profile.

I turned on the third cartridge and guess who’s name was on the profile? Yep, the kid I used to babysit for.

I remember when he lost his game. He spent a while looking for it and I even spent a great deal helping him look for it. These kids lost everything too and their bedrooms were a mess, so I wasn’t surprised when he lost the small DS cartridge. We never found it.

Until I stumbled upon it in my own bucket of handheld games.

I have no idea how it made it home with me. I assume I saw the cartridge on the kitchen table or something and, thinking it was mine, I took it. Or maybe he had put it in my bag or DS thinking it was mine. Whoever thought it was mine though, never thought that maybe I had brought it home with me through those many weeks of us searching high and low for his game.

It’s been three or four years since I’ve stopped babysitting for them. I’ve forgotten about it here and there. I think, at this point, the game is mine. I don’t think I’ll get the chance to give it back to him and honestly, he’s probably long forgotten about it by now.

If I talk to him again in the near future, I’ll try to remember to tell him I have it. But I probably won’t remember I have it until I decide to play that game again or I go through my bucket again.

Are there any games you have multiple copies of? Have you ever borrowed a game – on purpose or by accident – and forgotten to give it back? Let me know in the comments below and if you enjoyed this post, please share it around.

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Throwback Thursday: Bubble Struggle

Rachel Mii | DoubleJump.comHappy Thursday!

It’s the final Thursday of 2018! I can’t believe that! What better way to celebrate the final Thursday of the year other than with a throwback to a game I used to played years ago.

TBT: Bubble Struggle | PC Games | Old Games | Throwback Thursday | Video Games | Gaming | DoublexJump.com

Bubble Struggle, which used to be called Bubble Trouble when I played it, is a PC game where you played as a devil-like character. His job was to destroy bubbles by shooting them in the air as they bounced around. The bubbles came in various sizes. Once you hit a big one, it’d split in two. Then you’d hit those and they’d split in two as well. Keep hitting them all until all the bubbles are gone. Then you move onto the next level.

It was a simple game. If I remember correctly, you just moved left and right with the arrow keys and hit the space bar to shoot. There wasn’t much to the levels either. The backgrounds were solid colors or gradients but it looked pretty enough. Some levels started with one bubble while others began with multiples. Again, they were various sizes so sometimes it would take a while to get rid of one bubble and it was very easy for the levels to get chaotic.

I remember there were power-ups for your gun that came out of the bubbles sometimes. This could be a laser which was much faster or it could be spikes that would stick to the ceiling and wouldn’t go away unless a bubble hit it – but that also meant you couldn’t shoot again unless something got rid of the bubble.

I can’t remember how many lives you had. I believe if you got hit three times by the bubbles then you lost. I also can’t remember if, when you lost, you had to start back at level one or if you just restarted the level you were currently on.

Wow. I’m honestly shocked I remember so much of the game. I wasn’t sure how I was going to write a blog post on this but once I started talking about it everything started coming back to me. I definitely want to track down this game and play again. Maybe, if I’m able to download it, I’ll stream it sometime. Though I’m not sure how entertaining that would be.

Bubble Struggle was the game that everyone in my entire school would play whenever we had computer time in elementary school. I mean, kids would fight over the three desktop computers that were in each classroom just so they could play Bubble Struggle. If you didn’t get to a computer fast enough, you’d have a crowd of kids behind you watching and rooting for you… or heckling you. I had a weird class.

I had completely forgotten about this game until Kris and I played The Bug Butcher. She mentioned how the game sort of reminded her of “that alien bubble game” I used to play. Naturally, I had no clue what she was talking about and Google somehow knew exactly what she meant when she said, “alien bubble game.” This is definitely one I need to try playing again. I just hope I don’t get addicted to it.

Have you ever heard of this game or played it? Let me know in the comments below!

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Our Battle With Ghirahim [Throwback Thursday]

Rachel Mii | DoubleJump.comHappy Thursday!

The other day, I was talking about Ghirahim and how I enjoy him as a villain and character as a whole. It reminded me of the first time Kris and I “met” Ghirahim in Skyward Sword back in 2011.

Throwback Thursday: Ghirahim Battle | TBT | Video games | gaming | legend of zelda skyward sword | Nintendo Wii | DoublexJump.com

Kris and I had gotten the game for Christmas the year it came out. We played the game to death – we both loved it.

At the time, Kris was working at a doggy day care place so she had to work through Christmas day (sometimes) and the week after. Normally she enjoyed taking that week off, but she couldn’t when it involved live animals.

So, we were sitting in the basement (because that’s where our gaming setup was at the time). We were playing the game and Kris needed to go to work soon. She went up against the first boss battle with Ghirahim. Between being a new game, learning Ghirahim’s fighting style, and the motion controls, Kris didn’t beat him on the first try.

She died over and over again to Ghirahim. I laughed and she laughed, but the longer it took her, the more fired up and frustrated she got.

Finally, on the hundredth time she was trying to fight him, she died again. She put the controller down admitting defeat saying she needed to get ready for work. Which she did have to get ready for work. She had to leave the house in about a half hour or something.

I picked up the controller and handed it back to her and said, “You’re all fired up. One more try. Just do it.”

She laughed and rolled her eyes knowing that a part of me just wanted to watch her die again, but she did it anyway. She agreed that she was fired up and she was determined to beat him.

So she tried one more time. And she beat him.

It was a smooth fight. She concentrated, was careful, and knew his battle style well at that point. So, she did it and she beat him. It was a satisfying fight.

It was one of those moments where I wish we had known about streaming and such. It would have been a great moment to have on video. Still, the memory is there. My storytelling might not do it justice, but just know that it was epic.

Is there a certain battle in-game that you remember or had a hard time with? Let me know in the comments below!

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