Fairly recently, Kris and I had played through Lady Layton on the Switch. It wasn’t the best game but it did have some pretty great characters.
Katrielle Layton, most known as Kat, is a detective following in the footsteps of her father, Professor Hershel Layton. I’m sure you’ve all heard of the Professor Layton puzzle, detective games. Kat stars in her own detective game, Katrielle and the Millionaire’s Conspiracy which originally was released on the Nintendo 3DS in 2017. She also stars in her own TV series, Kat’s Mystery Solving Files. There are about 50 episodes with cases taken from her game and brand new ones as well.
As I said earlier, Lady Layton isn’t a great game. In terms of solving crimes, it was a bit bland. However, the characters were strong and I absolutely loved Kat’s personality. She’s strong-willed, knows what she’s talking about, smart, funny, and doesn’t care what other people think. Plus, she’s constantly hungry and has a soft spot for chocolate. I found that to be a fun quirk about her.
In terms of Kat solving crime, I often found that she seemed to pull the answer out of her rear, but I think that was mostly because the game didn’t truly allow you to solve the crime yourself. Her answers always made sense so she was clearly the smartest in the room. Although, she could act like a know-it-all about it.
Overall, Kat’s not a bad character and I wouldn’t mind seeing her in other games. I’m curious to see the TV show about her as well. I’ll have to look that one up at some point.
Do you love Katrielle from Lady Layton? How many of his games have you played? Let me know in the comments below! If you liked this post, please share it around.
Since Animal Crossing New Horizons is still fairly new and absolutely everyone is still playing the game, we thought it’d be appropriate to do an Animal Crossing edition of would you rather. So, Kris, would you rather have terraforming and not be allowed to move anything once it’s already placed (houses, trees, etc.) or not have terraforming but be able to move anything and rearrange your island however you wanted?
I believe I would like the ability to be able to move and rearrange my island without the terraforming. It would be a challenge to use the island layout when arranging everything to my liking. Rachel, would you rather always be surprised with the villagers that move into your island (or town) or need to always pick them and choose them, getting rid of that surprise element entirely?
I would rather always be surprised. I’m surprised I’ve been island hopping to find a certain someone, especially because I like the element of surprise and I do want to collect them all at some point. The surprise makes it more fun. If Animal Crossing had a new side game come out, would you rather be a real estate agent under Tom Nook (though not like Happy Home Designer) or be a museum curator and work under Blathers?
I’d work with Tom Nook. I’d bet I’d make bank! That and, as interesting as the collecting and facts about the items in the museum are, the museum isn’t as appealing to me. Blathers is cool, though. Being a real estate agent, trying to persuade buyers, find hidden gems among houses, sounds like it can be fun! Would you rather have all the clothing options for your character or would you like to be able to decorate the houses and buildings of your island or town? Basically, fashion or interior design?
I think I’d prefer the latter. I absolutely love the fashion options in New Horizons – they added and upgraded so much. However, you can only go so far when it comes to changing outfits. There are a ton of interior decorating items and collections to mix and match – plus, you have multiple rooms to try out many different things at once and switch them up here and there. Would you rather have all your villagers be the same species at random (for example, have an entire island with chicken villagers) or would you rather have all your villagers be one specific personality type at random (for example, all cranky villagers)?
I don’t think I’d mind a random species with different personalities. I think it’s the personalities that really make the characters. As long as each character looked different enough for me to tell them apart at a glance, I’d pick having the different personalities. Would you rather have only one island or town that is super large, giving you plenty of space but may be overwhelming with taking care of the whole thing, or have the ability to have multiple small islands or towns, perhaps only with enough room for one specialty shop and a handful of villagers?
I’d rather have something large. As much as I’d love to have multiple islands, if I’d have to put the museum on one island and the shop on the other, it wouldn’t be as worth it. Final question from me, would you rather only play Animal Crossing for the Gamecube for the rest of your life or only play Animal Crossing New Leaf – no, that’s not a typo – for the rest of your life?
No New Horizons then? Between those two, I’d probably go with New Leaf. It has more updated mechanics and graphics. Not saying that the simpler Gamecube would be bad, but I think New Leaf has more to offer and may hold my attention longer. For your last question to answer, would you rather only be able to play New Horizons without online play or always be online with your gates open for friends?
Great, make people get mad at me… I’d rather have no online play. Being able to send letters to friends and have them come onto my island is fabulous, but I’m too much of a control freak. I wouldn’t want to share my deserted island with anyone. Overall, I think we came up with some pretty good questions based on Animal Crossing. Maybe part two will come at some point!
What are your answers to these questions? Let us know in the comments below. If you liked this post, please share it around!
Kris and I are well-versed in the Pokemon world. We love each and every region, though we do have our favorites. However, even though we have similar tastes, we do have opposite opinions on which Pokemon region is the better one.
Last year, we did Johto vs Kalos, a couple of our favorite regions from the Pokemon games. This time around, it’s Hoenn vs Sinnoh, the pair of games that are not only right up there with our favorites list, but also the regions where we first poured in so many hours respectively in order to not only defeat the champions but also train our Pokemon up to level 100. I’m playing for Team Hoenn, the region that is home to the third generation of Pokemon.
And I’m playing for team Sinnoh, the fourth generation of Pokemon. Pearl was the first Pokemon game I played all the way through and beyond and it’s had a special place in my heart ever since. I had, of course, played Ruby, Sapphire, and Emerald before Pearl, Diamond, and Platinum came out. I never actually beat those games though – not until Omega Ruby and Alpha Sapphire came out. I enjoyed the Hoenn games, but for some reason, I seemed to enjoy Sinnoh a lot more.
Hoenn was always one of my favorites, mainly because I really enjoyed the Pokemon of the generation. While Sinnoh was great, Hoenn was the first generation to give you the option to play as either gender from the get-go as well as having a slightly more defined family. The duality of Sapphire’s and Ruby’s stories were interesting enough to keep me invested, and Emerald incorporated both Team Aqua and Team Magma well.
True, it was pretty cool to play as a girl for the first time. However, one thing I really loved about Sinnoh was Barry, your rival. I know he’s annoying to some, but I felt as though he was the first rival of yours who didn’t have any background in the Pokemon industry (such as their father being a gym leader or brother being the champion). Barry did have a story and he grew during it, even if it was a bit lacking. It still worked and I enjoyed his personality and journeying alongside him.
Barry’s father, I believe, was one of the heads of the Battle Tower, if that counts. I believe catching up to his father was one of his main goals, other than just having a grand old time on a journey. Hoenn kind of had two rivals, the opposite-gendered avatar as the professor’s child and Wally, the kid who spent the time working to improve both his confidence and health. They weren’t too bad, as far as rivals went, except that they were the first rivals to be fairly friendly with the main character. The rivalry was good-natured and they helped to protect the world with the main character rather than just be considered another villain-like character.
I actually don’t remember that about Barry. Good-natured rivals are well and good, especially since Barry was your friend in Sinnoh. I have to say, I don’t necessarily like comparing Pokemon to other Pokemon, but… I do think the legendary Pokemon in Sinnoh are cooler than the ones in Hoenn. It’s cool to have Pokemon care for the land and one for the water as well as one for the sky, but Palkia and Dialga represent time and space and then Giratina is animated. How cool is that? I feel like land, water, and sky are a bit cliche and Sinnoh’s legendaries represent so much more.
The Hoenn legendaries, though, are more plot-relevant in the third generation than the Sinnoh legendaries, I feel. Sure, in Platinum, you go to another dimension to meet Giratina, but I honestly forget the major plot points with the other legendaries. Hoenn actually has Kyogre and Groudon nearly duke it out and destroy the known world, making it more exciting. Hoenn also introduced the Battle Frontier, giving trainers more battle challenges after the main story. While the Battle Tower itself was introduced in the Crystal version, Emerald expanded upon it with the whole Frontier.
I think we can agree to disagree that there are various differences between the two regions. They both have their ups and downs, though I still enjoyed Sinnoh a lot better. I think partly because it was on the DS instead of the Advance, but… I guess I can’t really use that as an advantage since that was just the technology at the time.
I adored the look of Emerald, even if it was on the Advance rather than the DS, with the scenery of the region throughout your journey. At least the third generation of Pokemon had remakes! We’re still waiting on the Diamond and Pearl remakes, haha!
Which side are you on? Do you prefer Hoenn or Sinnoh? Let us know about them in the comments below! If you like this post, please share it around.
Amiibos was something that didn’t appeal to us when they were first released in 2014. While I thought they were pretty cool, I didn’t have any desire to collect them. I knew, once I got one, I’d have to collect them all. However, I don’t actually use them. They’re all still in their original packaging, displayed in our office. Yet, after a while of Amiibos being out in the world, we slowly began to collect them.
The Amiibos are fun little figurines, but we never felt the pull to actually collect them enough to use them. We have a deal that we each get one another an Amiibo during our birthdays and Christmas, just to slowly collect them so they can be displayed. They’re extra surprises during the holidays, but that’s pretty much it. While we still hear about new Amiibos coming out — especially with new Super Smash Bros. fighters — we don’t hear much about people using the Amiibos.
It’s funny because Amiibos used to be all the rage. While Nintendo still releases new figurines when a new game comes out or a new character appears in Super Smash Brothers Ultimate, you see people commenting on Twitter about how cool they look, but that’s about it. Do people still buy Amiibos, especially the new ones? I used to see Amiibo collections and displays all the time and now… not so much.
Not only that, but there are very talented artists out there who make (or have made) custom Amiibos. When Amiibos first came out, Nintendo used to talk up their capabilities within games, such as Breath of the Wild gaining new clothes or even Wolf Link to help out the Link through the adventure depending on which Amiibo you used. Animal Crossing New Horizons has Amiibo capabilities, I’ve noticed, but I haven’t heard much about them being used.
Animal Crossing had Amiibo capabilities in New Leaf and people did use them then. You can basically manipulate which villager you want to arrive at your campsite using the Amiibo. Of course, there isn’t an Amiibo for every villager. You could bring characters from other games to your village such as Medli from Legend of Zelda: Wind Waker.
I believe that’s what New Horizons can do as well, yes? Although doing a bit of research, I see that New Horizons uses Amiibo cards from Happy Home Designer. Did you ever play Happy Home Designer, Rachel? When did Amiibo cards become a thing? Would we still be able to use Amiibo figures for New Horizons? Someone figure this out.
You asked me too many questions to comprehend anything and I’m not going to re-read what you just wrote. But yes, I did play Happy Home Designer. I “beat” the initial “story.” It was quick and easy though there are plenty more houses for me to decorate. I haven’t gone back to it though. It was fun, but I prefer to play the main Animal Crossing game. The Amiibos cards have always been a thing, I thought. Maybe they did come out around that time but I’m sure Amiibo cards aren’t just for Animal Crossing. Clearly, we’re not that savvy when it comes to Amiibos and maybe we shouldn’t be writing this post.
And the fourth wall has been shattered with a hammer, haha! I think our limited experiences with Amiibos are fine enough for this post. Basically we’re trying to figure out if anyone out there is still interested in these figurines or if Nintendo has already gotten all of their money’s worth from them.
Nintendo is still making them though and I do think they’re a delight. I don’t know about you, but I do plan on collecting them all someday. I just don’t know how I could justify dropping a boatload of bucks on Amiibo we don’t have all at once. Someday though. I want to have a large coffee table in the middle to the living room and display the figures like the trophies used to be displayed in old Smash Brothers games.
It would be fun to collect as many as we can for display purposes! One day I would like to actually use the Wolf Link Amiibo for Breath of the Wild and try that out. Who knows, maybe if we actually open them one day and use them, we’ll understand their appeal more.
Do you still collect Amiibo? What do you do with them? Let us know about them in the comments below! If you like this post, please share it around.
When I was a kid, I didn’t play video games on a console. At least, not until I got a little older. I played a lot of simple games on the computer. Here are just a few.
Petz (Dogz & Catz)
Let’s be real – if there’s a pet simulator out there, you bet I’ve played it. Petz was a series that had five installments. It was always Dogz. Catz wasn’t introduced until the fourth installment, I believe. These games were as it sounds – you adopted a dog or cat (as many as you’d like), play with them, give them baths, feed them, and breed them and take care of the puppies and kittens. You could name them and dress them and it was so much fun. You couldn’t take them on walks, but you could take them to other places to play mini-games where you could win toys for them or something.
What was really special about this game to me was that there were different rooms to the house. If you wanted to feed them, you needed to bring them into the kitchen and open the fridge to get their food or a bottle, if they were a puppy or kitten. Using the cursor, you picked up the bottle and feed the pets until they were done or the bottle was gone. It was small touches like that that made the game unique.
I believe we still have this game in our office. If only we had a computer old enough, I would totally play it again.
Arthur’s Computer Adventure
I was recently reminded of this game. This was a gem, even though it was buried deep into my memory. In fact, I don’t remember too much of this one. Arthur plays too many computer games and you play the computer game he’s addicted to. It’s some underwater adventure, that’s all I can recall. It’s on Amazon and the cover may seem familiar to some of you. It brought back some nostalgia for me… I just can’t remember the actual gameplay.
Disney’s Activity Center
We had quite a few of these. Although I have to admit, I can’t remember which ones we had exactly. I know we had The Lion King and I believe 102 Dalmations. We had a 101 Dalmantions game but I don’t think it was exactly “Disney’s Activity Center.” I couldn’t find it, but I believe it was a storybook type of CD-ROM with mini-games and the like.
I remember spending hours on these games. There were pictures to color, mini-games such as Timon catching bugs from Pumbaa, or playing a matching game in 101 Dalmations trying to match the dogs with their owners. They were short games, but they were games I played all the time, on a loop. I never got tired of these.
What are some of your favorite expansions for The Sims? Let me know in the comments below! If you liked this post, please share it around.
We’re going back to the past in regards to today’s post. AOL’s instant messenger was alive from May 1997 to December 2017, and I remember using it so often to chat with friends after school during our early high school years.
Video games have always been a major source of inspiration for me. I started writing due to the Legend of Zelda. I started drawing due to Pokemon. Then there was a good friend and the Super Smash Bros. franchise helping me discover my passion of storytelling through the use of AOL instant messenger.
A couple of weeks ago, I was hanging out in Jett’s Stardew Valley stream and the chat went off on a tangent about AOL instant messenger and reminiscing about the good ol’ days of the Internet. Back near the end of middle school and for a couple of years in high school, my best friend and I tended to end our nights after homework chatting with each other about our school classes.
Somehow those AIM chats also evolved into role-playing with my friend taking on the roles of some of her favorite movie characters — like Professor Snape from Harry Potter and James Bond — and me playing some favorite video game characters, such as a multitude of fighters from Super Smash Bros. Melee, since that was the main game we played at the time.
That was actually the “setting” of our game. This sounds ridiculous as I type it out, but our AIM chat room was a “common room” set in between my friend’s boarding house for her favorite movie characters and the Super Smash Bros. manor. Not only would my friend and I talk, but we’d use different colored text to indicate what other characters were talking as well. We even had imaginary pets join our houses at some point because apparently we didn’t have enough characters clamoring for our attention.
With these characters, we went on adventures, crafting stories such as heading to a wedding venue for a couple of movie characters to get hitched to going to Hyrule to help defeat Dark Link. Dark Link in turn ended up being invited to the Smash Mansion, partnering with one of my original characters and turning into a pair of character archetypes that I use all the time in my novels now.
Creating these stories with each other helped us navigate through the middle school and high school transitions, and it was just a lot of fun to goof off with each other like that and virtually explore unknown worlds together.
Unfortunately, during the last couple of years of high school, our AIM conversations started to fizzle out with the need for jobs and filling out college applications. We grew up and moved on from our joint stories, but I still have the majority of our AIM conversations saved in an old flash drive. It’s nice to go back for a little spark of inspiration or just to reminisce again.
Do you remember AOL Instant Messenger? Let me know in the comments below! If you liked this post, please share it around.
As an adventurer and hero, Link from the Legend of Zelda series is always on the move. Yet, no matter what reincarnation he is, Link still needs to be sure he takes care of himself. It’s not only for Hyrule’s benefit — he can’t do much to save it if he collapses from exhaustion, right? — but also his own to stay healthy.
Of course, there are a lot of self-care tips that Link can teach each and every one of us. Video games can teach us in a lot of different ways and we thought highlighting them through the eyes of certain characters might be a fun way to think outside the box in terms of self-care, especially with what’s happening in the world right now.
One such important self-care tip that Link can share is to take a break. Especially in regards to the newer Legend of Zelda games, Link is able to restore his health by crashing in bed (sometimes not even his own bed, to be honest) or even just simply taking a seat for a few minutes on a stool. Naps aren’t just important for kindergartners!
Naps are wonderful, yes, and so are taking breaks. It doesn’t matter if you’re in the middle of fighting monsters. If there’s a stool, sit on it and restore some hearts! Another self-care tip from Link is to experiment with new things. For example, in Breath of the Wild, he gathers various materials such as small critters and herbs. He throws them into a pot and sees what happens. It’s good to have a hobby, especially right now. Oh, and be proud of what you create. Some of the recipes Link makes don’t taste good. But, no matter what, as soon as he creates something, he cheers and does a little happy dance. Cheer yourself on!
Being proud of yourself definitely helps to give your self-esteem a boost. Not only is being your own cheerleader important, it definitely helps to have a group of friends to support you as well. Quill in Wind Waker didn’t need to step in to convince Tetra to take Link on her ship, nor did he and the other Rito have to help them escape from Ganondorf’s clutches later in the game. In Ocarina of Time, Link befriends Malon. Helping her — and, in turn, being helped by the ranch — as an adult is optional. Yet, those moments of support and friendship are so important. Don’t forget to reach out to your loved ones.
That’s so true. Friendship is everything and no one should feel like they’re in this alone. Another self-care tip from Link is to recognize there is a light at the end of the tunnel. It’s okay to be scared but we’re all brave in our own ways. Danger and adventure are often thrust upon Link such as problems and situations happen to us in real life. However, in Twilight Princess, things get darker before they get lighter. Link, with the help of his friends and Midna (as Kris said), reveal the light for everyone.
Absolutely! Link also shows the importance of staying hydrated, fed, and taking your medicines, if need be. Particularly in Breath of the Wild, one of the major ways Link is able to keep his heart count up is by eating good food. Some of it may be questionable to us, sure, but his dishes help him stay healthy. Likewise, it is important to remember taking any medicine you may be prescribed to help your body heal and stay well. A healthy body can help a healthy mind.
Yes, exactly. Also, Link teaches us to be kind to everyone. Hyrule is filled with various races such as Rito, Zora, and more. He helps them all and allows them to help him in return as well, so he’s not afraid to ask for help when needed, either.
Being kind is so important for the world, now and always. Link is able to stick up for and protect himself, of course, but he’s not one to go picking fights. An important mentality to have while caring for yourself is, “Do no harm, but take no shit.”
Exactly. Video games, in general, can teach us a lot about life, but if you take a closer look at the characters, you can see certain similarities if you take the battling and such out of context. Link knows a lot about life and we should all learn from him.
Do you have any other ideas of self-care tips from Link? Let us know about them in the comments below! If you like this post, please share it around.
I’m still enjoying my time in Animal Crossing: New Horizons for the most part. There are definitely some improvements that could be made, especially to the crafting system, that I would like to see in future patches, though. This is my wish list for improvements to the game that I hope to one day see.
Weapon Durability Indicator
I actually like the crafting aspect in New Horizons. However, I would like an indication as to when my tools are about to break. Even a little hint, a pop-up bubble mentioning that the tool is feeling brittle or “flimsy,” would be nice. While eventually my island will have more bridges and such to connect the different parts of the island together, it is annoying to start searching further away from my workbench only for my tools to break without warning.
Craft/Redeem Miles In Bulk
I know I’m not the only one who wants this patched into the game. Crafting is great, but why is there no option yet to craft two or three fishing rods at a time? Why are we only able to create one at a time even when we clearly have enough materials to craft multiple tools and items? On that note, it is a little tedious to have to buy one Nook Mile ticket at a time. I would like the option to buy those in bulk, if you have enough miles, please.
“Preferred” Mystery Islands
The mystery island tours can be fun, but I have found myself going on multiple ones due to being disappointed at where I first landed. I’ve found myself at similar islands, and I understand the mystery islands are probably recycling several of the same types, that do not have the resources I was looking for and ended up racing back to my island to get another Nook Miles ticket to try again. Aside from possibly having the option to go from one mystery tour straight to another — if you have the proper amount of Nook Miles tickets in your inventory — I would also like a little bit of a choice as to where you end up. For instance, if Orville asks what kind of island I’m looking for, I can say one with fruit trees or plenty of rocks or long rivers. Having “no preference” as a response can keep islands more random.
“Write” DIY Recipes
Collecting DIY recipes is great and being able to mail and swap items with friends is awesome, but I would love to be able to “write” DIY recipes to send to friends. They can send me an item, sure, but I would prefer the actual DIY recipe so I can always make the item if need be. I have no idea how many DIY recipes there are in the game, either. I think it would be another nice way for others to connect by sharing DIY recipes with each other.
What features and mechanics do you wish were in Animal Crossing: New Horizons? Let me know in the comments below! If you liked this post, please share it around.
Does anyone remember Nintendogs? That game existed… it wasn’t great, but it was still a good one.
Nintendogs is a series of games for the Nintendo DS originally released in 2005. There are ten games in total within the series, all being essentially the same game. There are just more breeds (or different breeds) of dogs within each installment, eventually adding cats into the mix.
I had two of these games. Maybe three, but at least two. I only played one of them though. I had the idea that I would have every single breed and, eventually, get all the games in the series so I could complete my collection of dogs (and cats). That never happened, of course. I played the game on a regular basis much like Animal Crossing or The Sims. I needed to check up on my pups every day.
Of course, I soon got bored of the game, thus leaving poor Buddy and Julie behind.
Yes, I had two dogs – a male, orange Shia Inu named Buddy, and a female, white Shiba Inu named Julie. I don’t know why I remember those details exactly, but I do.
In the game, you can take your pup for walks, give them a bath, feed them, and teach them tricks. You can also enter them in competitions such as obstacle courses or frisbee throwing. From what I remember, the game did have some meat to it. However, it wasn’t easy to hold my attention for too long. Once you had fed your dogs, given them a bath and a walk – maybe not necessarily in that order – there wasn’t much else to do for the day.
Eventually, I got out of the habit of playing the game every single day, and, soon enough, I stopped playing altogether. I still have the games, of course. I’m sure if I turned on my original Nintendogs, Buddy and Julie will still be there waiting for me.
Overall, I remember it being a pretty fun game. Even after I stopped playing, I still hoped to collect all the games. If not to play, but just to have. You know, similar to collecting all the Pokemon games even though they’re fairly similar to each other.
While writing this article, I have the urge to take out the game and turn it on. Maybe I’ll try playing it again and do a review for it. It could be fun. I think it would be cool to revisit the pups again.
Did you ever play this game? Let me know in the comments below! If you liked this post, please share it around.
Everyone knows how expensive gaming is as a hobby, right? Thank goodness for indie games! For less than the price of first-party games, we bought half a dozen indie games to enjoy for a while. I believe all of these games are visual novels, or at least close to it, right?
Yes, ironically enough, these are all visual novels for the most part. This is fine because we both enjoy that genre and we haven’t played too many visual novels lately. These are games we stumbled upon or have been on our radar for a while. A first-party Nintendo Switch game is about $60. These games together, at the time we bought them, totaled about $48. So, we got six games for the price of one and we still could have gotten more if we wanted to match the $60. Overall, I think it was a good haul.
A rated-M game? On Double Jump’s Switch? We guess so since Blind Men was randomly found and recently released on the Nintendo Switch. It seems simultaneously ridiculous and intriguing since you play as an aspiring supervillain in this visual novel.
Florence is a shorter visual novel that takes its inspiration from the “slice-of-life” genre and is about a young woman navigating a romance that uproots her stale routine. Jett from In Third Person praised this game last month, and we figure we’re probably going to end up crying while enjoying this.
Coffee Talk has a few elements that really got us interested — fantasy characters, pixel art, branching storylines, and, of course, coffee! While we heard about this in passing, it piqued our interest, and at Michelle at A Geek Girl’s Guide seemed to enjoy what she played during her first look at the demo.
Murder By Numbers first hit our radar when we heard that Masakazu Sugimori was composing the soundtrack. Considering how much we adore his work from the Phoenix Wright: Ace Attorney series, we knew we eventually had to pick this up. Starring a pair of amateur detectives — one a former actress, the other an amnesiac robot — it sounds like something we’d enjoy, especially with all the praise that the game got from Adventure Rules!
Later Daters was a game Rachel came across completely by accident. When making a list of indie games to buy, she looked up other visual novel games and found this on Steam. Thinking it would be a game to try for later when on the Nintendo eShop, it popped up. So, we bought this too.
Speed Dating for Ghosts is a game Rachel found, although she can’t remember where she heard it from. Promptly forgetting about the game (unfortunately, a lot of games slip through the cracks that way), Rachel came across a tweet from Hannie at the Hannie Corner, who was playing the game. It immediately went back on the list of games to buy and try.
What games have you bought recently? Have you played any of these? Let us know in the comments below. If you liked this post, please share it around!