The Legend Of Zelda: A Link To The Past Game Review


Title: The Legend of Zelda: A Link to the Past
Company: Nintendo
Super Nintendo/Wii U
Release Date: 
November 21, 1991/January 30, 2014
How we got the game: 
We downloaded it on our Wii U through the virtual console

I remember attempting to play A Link to the Past as a kid at my grandparents’ house. I was able to perhaps reach the second dungeon before deciding to start over and run around Kakariko Village to explore, annoy chickens, and set bees upon the the enemy guards. Fairly recently, one of our favorite YouTubers played a randomizer version of the game and it reminded me that I had never played through the game myself.

Every once in a while we get that itch to play a Zelda game and after watching the randomizer of A Link to the Past, we thought, why not give it a go? Kris played it while I watched, speculated, and back-seat played.


The game play itself is similar to other 2D Legend of Zelda games. As the protagonist, you explore the land to reach various dungeons in order to collect amulets and rescue maidens to vanquish the evil that plagues the land. To do this, A Link to the Past had a plethora of items to use at Link’s disposal, and I believe the weapon and item collecting was one of my favorite parts of the game. It was fantastic being able to pick up a bow or fire rod and use them to figure out puzzles in later dungeons, even if I did have a hard time aiming most of the time.

While I didn’t physically play the game, I know the basic gist of it. I spectated on the other side of the couch telling Kris what to do and when despite what she was doing. This was mainly because I panic during boss battles and it was funny whenever she gamed-over.
You would think, since it’s an older game, it would be “easier” to play, but it didn’t seem that way.

It was a fantastic challenge, though. Of course, games have all sorts of guides floating around on the Internet and, I’ll admit, I needed to look up a bit to get to the next step, but for the most part, the game play wasn’t bad. It was a nice challenge, something nostalgic and reminding me of how far video games have come since then. Despite the advancements, you still needed to swing your sword at the right time.


Rachel Mii Double Jump
Since this game was originally for the SNES, the graphics obviously aren’t the best. But they’re good enough because it’s the best they could do at that time. And, at this point, it looks nostalgic.

The graphics are charming and do their job, even if they weren’t in HD. They’re simple, they’re effective, and they’re memorable enough to be nostalgic, as Rachel said. The music is perfectly Legend of Zelda, all in its pixel-y glory, able to warp you into the world the moment you turn the game on.

Rachel Mii Double Jump
The music is awesome, as always. I find myself humming along with it randomly during the battle scenes or just when Kris is going from one dungeon to the other.

Like the majority of Legend of Zelda stories, A Link to the Past involves Link exploring dungeons in order to save Hyrule by thwarting Ganon and rescuing maidens that are related to the Sages of the kingdom. Ganon himself used the wizard Agahnim in order to kidnap the maidens and Zelda to use the women’s powers to gain access to the Dark World so he can rule both.

Rachel Mii Double Jump
What I love about this game is that you go back and forth between the Light World and Dark World. I know in most Zelda games you go back and forth between here and there (the Sky and Earth in Skyward Sword, the Twilight Realm and the real world in Twilight Princess), but I found it clever nonetheless.

This particular story actually started most of those elements, such as alternate worlds, the Master Sword itself, and plenty of other items and weapons. In this story, Link must seek out the amulets of Wisdom, Courage, and Power in order to wield the Master Sword before going to the Dark World to rescue the maidens and confront Ganon. Doing so allows Link to find the Triforce and, with his pure wish, restore the Light World and Dark World back to how they were before Ganon interfered.

Rachel Mii Double Jump
Then there you go. They definitely included some interesting twists along with the very intricate dungeon layouts. Overall, they did a great job with this game.


A Link to the Past is widely considered to be one of the best video games of all time, with the way it revolutionized the franchise itself with key elements and continued the lore of Hyrule for Nintendo. It’s definitely a game that one can comfortably get lost in with its straight-forward story and wide world. With that said, it’ll probably be a while before I pick up this game again. I prefer the newer Zelda games to this one, most likely due to my own nostalgic memories. Ocarina of Time, with 3D Link, was my first Zelda game rather than A Link to the Past, and it was a touch odd to play a Zelda game without my usual Link on the screen.

Rachel Mii Double Jump
I have to agree with you. However, I’m sure we will play again in the future. After all, I have to play it myself.

The Legend of Zelda: A Link to the Past gets…
4 out of 5 lives.

Have you played this game? What did you think? Let us know in the comments! 

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Readers Comments (2)

  1. Awesome review, you two! A Link to the Past is an amazing game and did so much to make The Legend of Zelda series what we know today. It’s not my favorite, perhaps because I don’t have as much nostalgia for it, having first played it on the GBA in 2002. But I respect the game wholeheartedly. I also loved its sequel, A Link Between Worlds, a lot!

    • Thank you! Yeah, it was a good game, but like you, we don’t have much nostalgia for it. It was still fun to play though.
      I still haven’t beaten A Link Between Worlds. I didn’t get very far in it, but I was enjoying it!

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